IMPORTANT:Below there will be annotations to each topic and the conclusion, if you have no interest in what we have to say in the video, I would still sugges...
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Since I somehow developed a serious dislike for this FudgeMuppet chaarcter I'm not gonna bother watching his "ideal" ideas. The only thing I really want for TESVI is a more engaging, more fluidly feeling combat :)
Ideal is a point of view.
Ben, don't challenge them... I know one guy who made his own game it sent him into a few nervous breakdowns (is fine though), almost put him in debt, and made him think he was worthless and every idea he could think of was worthless... He made one of the coolest games I ever played. Dust: An Elysian Tale... molding a game is easy, you're just editing the already existing assets from the game... making one from the ground up can be very stressful.
I never get why people complain so much about Skyrim's minor problems. In a game of this type and with this size, there will always be minor "bugs" and issues that are not perfect. It is impossible to solve every problem. Some say "well the modders do it". If modders are better than the developers then why dont they just build their own games from the ground up? Then they would see the mountain of work it takes to make something like Skyrim and why there are some minor mistakes.
Aye they do put bugs in, Tae - Spiders, Chaurus, etc. - some guys can't handle those type of things. Personally I liked the giant bug monsters.
@ Reptar - looks like tae watched it 'defiantly'.
I did agree with much of what the authors said (c. 80%), just not everything. My major complaint - if the game requires me to arm an 'unarmed' character then it's not 'unarmed' anymore. They can imagine someone firing lightening from their fingertips but cannot imagine someone unarmed taking out someone in plate armor...bah - I'll let either (or both) of them don some full plate and we can go at it unarmed. But again, I did agree, and enjoy a vast majority of the video (although technically the audio, since the video portion wasn't, for the most part, related to their subject material).
I stopped watching at 'Less bugs'. Do they think Bethesda puts bugs in their games deliberately or what?
It a long video but defiantly worth watching! :)
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