This is a Q&A from the ESO team regarding the Aldmeri Dominion. Please discuss your thoughts on how they are handling the lore.
Welcome back to the latest episode of the ESO “Ask Us Anything” series. This time, we will take a closer look at the Aldmeri Dominion including its cultures, regions, and their related lore. Check out this first batch of questions to get an idea of things that will await you, and see if there are questions left you’d like us to answer in the second part.
How did the Aldmeri Dominion come to be formed in the first place? – By Luke Heys
It was really the brainchild of Queen Ayrenn, after assuming the throne of Alinor. Having traveled Tamriel extensively before returning to Summerset, she was aware of the dire threats menacing the world, and saw it as the proper duty of the Elves to put things right. At the same time, the Wood Elves and Khajiit were facing troubles of their own and in need of allies, so they came together to form the Dominion.
What made the Bosmers decide to join the Dominion? - By Tamás Várfalvi
After the recent civil war between the Camorans, Valenwood was in disarray and vulnerable. The Cabal who were running the Imperial City took advantage of this by sending in Colovian troops to grab up some of the Wood Elves’ northern territory. Seeking an ally to help repulse the Colovians, King Aeradan of the Bosmer turned to Queen Ayrenn and her new Dominion.
Will Elsweyr be in TESO? - By Jacob Wilde
Yes. At launch, you will be able to explore two corners of Elsweyr: an island off the south coast, and the far northwest corner of Anequina, around the city of Dune and Fort Sphinxmoth. Most of Elsweyr is still in the grip of the Knahaten Flu, and isn’t a place you really want to go until the epidemic has run its course.
Will the Khajiit players in The Elder Scrolls Online also get a choice in sub-species, or will the default still be Suthay-raht? I know that they are the most common breed, but is there any more back-story as to why every Khajiit you meet in Vvardenfell, Cyrodiil and Skyrim are Suthay-raht? Do the others never leave Elsweyr? - By Brandy Dills
Among the Khajiit, the race of feline humanoids who originate from Elsweyr, the Suthay-raht are indeed the most common breed, and at launch, all player-character and non-player-character Khajiit in ESO will be Suthay-raht. Now, will you glimpse more Khajiit sub-species in ESO in the future? Only time will tell!
There hasn't been a ton of content in Valenwood in the past. How exciting is it for the people working on places in Tamriel that have not been prominently featured in the past? - By Chris McNamara
We know from existing lore that Valenwood is an exaggeration of our own world’s jungles and deep forests. Combine that with a bit of the look seen in The Elder Scrolls III: Morrowind, and we take it from there. The opportunity to take clues and hints from lore and turn them into living, breathing places has excited everybody in art, game design, and audio. What could be better?
I wish for more information about the cultures of the Wood and High Elves. It is the culture that really gives a people its depth, and what subconsciously governs at least my attraction to certain races. What entertainment do the elves enjoy? Do the Wood Elves enjoy poetry? Do the High Elves hunt for sport? Are there any beloved Elf vocalists? How would the Elf lords enjoy an evening off duties? What forms of art have been popular through the ages? – By Joakim Brorson
Both High Elves and Wood Elves have an abundance of rich and tremendously detailed background lore. These ancient races have had a very long time to establish their own unique cultures. We’ve made sure that this kind of lore about the Elves will be included in the game—in plenty—in all the classic ways cultural lore is delivered in the Elder Scrolls games: quest dialogue, conversations with NPCs, lore books of all kinds, music, item crafting, and so forth.
How do you intend to portray the cannibalism of the Bosmer? From what do you draw inspiration for the jungles of Valenwood and the culture of the Bosmer? Any Ayleid enclaves to run across deep in the jungles? - By James Craven
For the Wood Elves, cannibalism is a matter of ritual significance, and typically quite private within a family or tight-knit group. There’s actually a lot of background on Valenwood and the Bosmer in Elder Scrolls lore, though you may have to dig a little to find it. After Empress Alessia’s “slave army” drove the Ayleids from Cyrodiil, many of them took refuge in Valenwood, so Ayleid ruins are actually rather common in the southern jungles.
The buildings of Alinor are said to look like they are "made from glass or insect wings." If the Summurset Isles are traversable at release will we see a design reminiscent of this? And will we see the Crystal Tower for that matter?! - By Callum Parker
When The Elder Scrolls Online launches, the playable part of the Summerset Isles will be Auridon, the big island between Summerset and the continent that includes the cities of Firsthold and Skywatch. The architecture of the High Elves is fanciful, certainly, but it’s also practical, constructed of real-world materials. Architects can’t make buildings out of poetry!
Hipster elves ftw
I think it's a spear, maybe it's both.
I think they just want to make it look epic rather than being correct in terms of favoured weapons and armour styles. Or maybe they just wanted to show that anyone can use any sort of weapons/armour no matter what race or class.
I'm okay with that, as an odd point I actually rather like it despite the oddity. Kinda glaive like in that sense. Happy to see an elf with an axe instead of a sword. On the whole that new concept art style is actually not too bad, it's just not readily identifiable as the Elder Scrolls to me yet. Going to take some getting used too (seems everything about ESO will).
Yeah, the art style will take some getting used too.
Skyrim in ESO:
Skyrim in Skyrim:
But I believe that they can pull it off well enough.
"I think they just want to make it look epic rather than being correct in terms of favoured weapons and armour styles." Maybe they should add some guns in it for a way more rad effect. ( that's sarcasm) *facepalm* Don't you see the problem here? Why don't we just have Rockstar rewrite our history books. Maybe then people would be more interested in learning history. Who cares if it's not correct, right? (sarcasm again)
You are kinda missing the entire point.. I mean that the stereotypical image of the Altmer as mages and the Khajiit as thieves weren't used but instead we see them both as true warriors.
There's no reason for the Altmer to be mostly mages and light armoured guys with swords and not heavy armoured, non magic using badasses.
A "true" warrior? Because they expanded their class in an unorthodox means signifies them as a "true" warrior? In the pic the Altmer is a heavy warrior, and the Khajiit is a mage, the Bosmer an archer.
There is a reason why most Altmers are mages, in Skyrim it's called the Highborn ability and power, and a boost in all magical skill sets. Of course they aren't limited to just that skill set, but that is the traditional path for an Altmer. And that's solely from a gameplay perspective. Then there's the cultural lore background...
Their entire point in the picture is that you as the player can build your character the way you want to build them. It's not lost on me. It's been done in the majority of RPGs. It's a RPG concept. But why the Khajiit is the mage and not the Altmer is lost to me.
But their magic enchantments can make up for their lack of combat abilities. And their extremely long lives makes them capable of honing their skill beyond mortal capabilities.
Looks like a staff to me.
A spear, it closely resembles the Morrowind Chitin Spear if you ask me.
It's not entirely the same but it sure does look a bit like it.